“That Beaver Game is a physics-based destruction game in which the player must play as a rampant beaver destroying as many structures as possible within 5 minutes.”
This game was made within 3 weeks in Zach Abbott’s IM 388 – Game Design II (Prototype) class.
I served as a Producer, UI/UX Designer, and contributed to Game Design. I used tools like Trello, GitHub, Photoshop, Discord, Mural.co, C#, and Unity for development.
I created asynchronous loading screens (programming and implementation) to help with optimization, as well as all UI in the game and their interactivity to give the user feedback on their actions regarding UI.