Midnight Museum

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MIDNIGHT MUSEUM

  • “You find yourself trapped in a museum after dark, you have no sense of sight, so you must rely on the sounds of the world around you. Can you find your way out without causing too much damage?”

  • This game was made within 3 weeks in Zach Abbott’s IM 488 – Prototyping for Capstone class.

  • I served as a Game Designer on this project. I helped with level design and assisted with sound design. The 2nd area (the one that plays with elevation) is my design! I also was the main QA tester on this project.

  • I also acted as a pseudo game design lead in this project, organizing meetings, data, findings, and reporting to my producer.