“Kick the Styx is a 3D Horde Survival game utilizing 2D graphics where you play as a Satyr kicking damned souls into River Styx through various portals granting points whilst also avoiding harm.”
This game was made within 3 weeks in Zach Abbott’s IM 388 – Game Design II (Prototype) class.
I served as mainly the Producer but also contributed small amounts towards Game Design and UI/UX Design. I used tools like Trello, GitHub, Photoshop, Discord, Mural.co, C#, and Unity for development.