Diablo IV

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DIABLO IV

What did I do?

  • Production Co-Op for Diablo IV, working for Diablo IV Tools, Diablo IV China, and Diablo IV Voice-Over / Voicelines.
  • Spearheaded the planning, development, and implementation of roughly 50% of all voicelines in Diablo IV: Lord of Hatred (approx. 4500+ lines). Worked with Audio, Cinematics, Design, Narrative, LiveOps, and SAG-AFTRA to ensure quality and legality. Documented any adjustments to best practices.
  • Led and championed the adjustment of over 3000+ game files alongside 10+ different disciplines for the release of Diablo IV China (Base Game, Vessel of Hatred, and Lord of Hatred). Worked with external stakeholders and thoroughly documented best practices.
  • Analyzed, planned, triaged, and orchestrated Scrum sprints based on team-wide feedback/critiques of proprietary systems (primarily localization tools).
  • Created a modular, highly customizable Velocity Tracker Excel template, which is still being utilized for D4 Tools Production.

Tools Utilized

               

 

What is Diablo IV?

“Diablo IV is the definitive action-RPG experience where the fate of Sanctuary hangs in the balance as Mephisto, the Prime Evil of Hatred, spreads his corruption across the world. Embark on a sweeping dark fantasy campaign where unlikely heroes arise, ancient foes stir, and no soul is safe. Battle endless evils, forge legendary builds, and fight for Sanctuary’s future across a beautifully crafted, nightmarish world.”