“Chimera Cube is a 3D top-down action shooter game where the player fights one amalgamation of 4 different creatures each with their move set in a destructible arena.”
This game was made within 3 weeks in Zach Abbott’s IM 388 – Game Design II (Prototype) class.
I served as mainly the Producer but also contributed small amounts towards Game Design and UI/UX Design. I used tools like Trello, GitHub, Photoshop, Discord, Mural.co, C#, and Unity for development.