Forever Soup

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FOREVER SOUP

  • This game was pitched and accepted to be run at FUSE 2024 (Bradley’s Interactive Media Convention to showcase works)! I, however, did not stay with this team as I moved to Craftway Racers!

  • During the pitch process, I was one of the leading early game designers, mainly facilitating the discussion of new ideas and helping address concerns regarding certain mechanics for the pitch.

  • Most of the time, at least in terms of Game Design, I led the discussion along with Tyler Hayes. We came up with the original pitch having a 2 v 2 team battle gameplay where two teams (Rats and Chefs) fought each other in a perpetual war to kill or maintain the soup as long/short as possible. This was done through very simple values and effects on the cards, as showcased below.